Hunter TIPS: Here are some useful coordinates: Fuel ~~~~ X:006 Y:145 X:008 Y:124 X:063 Y:089 X:084 Y:245 X:101 Y:134 X:110 Y:106 X:120 Y:155 X:134 Y:068 X:143 Y:030 X:145 Y:051 X:168 Y:107 X:176 Y:249 X:224 Y:123 X:242 Y:077 X:249 Y:109 X:250 Y:237 X:251 Y:100 Cars ~~~~ X:005 Y:144 X:007 Y:241 X:133 Y:067 X:137 Y:047 X:177 Y:059 X:177 Y:197 X:225 Y:032 Jeeps ~~~~~ X:008 Y:003 X:075 Y:053 X:176 Y:037 X:207 Y:123 X:224 Y:032 X:211 Y:029 Trucks ~~~~~~ X:137 Y:047 X:211 Y:029 X:248 Y:109 Armoured Cars ~~~~~~~~~~~~~ X:212 Y:047 Tanks ~~~~~ X:016 Y:220 X:028 Y:036 X:069 Y:103 X:172 Y:052 Ambulances ~~~~~~~~~~ X:013 Y:034 X:025 Y:062 X:038 Y:059 X:163 Y:079 Bicycles ~~~~~~~~ X:047 Y:244 X:063 Y:243 X:119 Y:245 X:145 Y:044 X:198 Y:122 Helecopters ~~~~~~~~~~~ X:005 Y:133 X:032 Y:189 X:045 Y:033 X:056 Y:038 X:058 Y:041 X:058 Y:046 X:064 Y:245 X:068 Y:245 X:072 Y:245 X:077 Y:246 X:090 Y:051 X:105 Y:225 X:123 Y:232 X:168 Y:107 Hovercraft ~~~~~~~~~~ X:072 Y:053 X:166 Y:051 Ships ~~~~~ X:065 Y:067 X:068 Y:230 Gun Boats ~~~~~~~~~ X:003 Y:138 X:010 Y:126 X:023 Y:202 X:043 Y:100 X:082 Y:245 X:095 Y:125 X:102 Y:084 X:127 Y:059 X:153 Y:200 X:210 Y:029 X:228 Y:030 X:245 Y:101 Rowing Boats ~~~~~~~~~~~~ X:043 Y:103 X:163 Y:198 Windsurfers ~~~~~~~~~~~ X:006 Y:050 X:015 Y:062 X:118 Y:086 HUNTER - SOLUTION ================= A big game and a difficult quest - especially for one person. Follow these tips and the map included on this disk to beat this multi-vehicled advenure. To begin with, collect all the items from the two huts on the starting island. Board the boat and head west towards the stores. Once there, enter the stores and click on AUTO. Before leaving the island, enter the house and collect the money and enemy uniform. Put on the uniform and go back to the boat. Read the log book and click on the first man. Go to coordinates X136, Y80 and enter the hangar. Collect the fuel and get into the ambulance. Drive to the posistion marked FIRST MAN on the map, enter the hut and select `TALK`. He should then give you the coordinates of the old man (X181, Y197). Enter these into the log book and head back to the rocket boat by the hangar. Put some of the fuel in the boat and head for the coordinates the first man gave you. You should now be by a light house, so go in and give the old man money until he won`t take any more. Now select `TALK` and he will give you the coordinates of the second man (X99, Y61). Put this in the log book and head to the coordinates in the rocket boat. Go to the church to find the second man and give him grenades until he refuses any more. He will now tell you the posistion of the professor. Head towards posistion X59, Y46 to find the helicopter. Add some fuel and head towards posistion X146, Y169. Look behind the windmill to find the master key, then head toward the power station (where the professor is situated). Enter the station and select `TALK`, at which point the professor will ask you to retrieve the nuclear device from posistion X28, Y227. Return to the helicopter, add some fuel and fly to the device. When you arrive, there will be three small huts surrounded by an electric barrier. Don`t enter the right-hand hut or touch the barrier! Use timed explosives to blow up the right hand hut, then enter the middle hut and collect the nuclear device. Fly back to the professor and give him the device, then select `TALK` and he will ask you to collect a disk from X100, Y225. Go to the third man (coordinates X195, Y119), return to the helicopter and travel to X224, Y123 to find some fuel. Fill the helicopter and also carry as much of it as you can. Now fly to the location of the disk and enter the house. Look behind the washing machine and collect the disk before returning to the helicopter. Fly to the third man (who will be hiding behind a rock) and select `TALK`. He will tell you to collect a security pass from Y90, Y153 and also tell you the location of the computer (X224, Y199). Collect the security pass from the office and head towards the computer (which is housed in a fort). Make sure you are wearing the enemy uniform and you can then enter the fort. Operate the computer and enter the information that it gives to you into the log book. Now head towards the prison at X135, Y239 and enter it. Talk to the prisoner until he tells you to fetch a saw from coordinates X151, Y121 then head towards this posistion. Enter the building and collect the hacksaw and antibiotics. Head back to the prison and give the hacksaw to the prisoner. He will then tell you to go to the green monk at X85, Y174. Go out and collect an animal of some sort (for food). If you can`t find one then try the house at X35, Y248. Go to the green monk, who will tell you to go to an injured soldier at X10, Y36. Enter the building and `TALK` to the soldier. Give him the antibiotics and return to X151, Y121 to pick up another antibiotic. Go back to the hospital and give the soldier more antibiotics until he tells you the whereabouts of the General (X135, Y239). He will also mention a scroll which is at X91, Y173. Collect the scroll on the way to the General, who`s location will turn out to be the prison you visited earlier. Blow up the prison using grenades, a bazooka, mines or an ASM from the helicopter. By fiddling with the zoom control you will see the bunker before blowing up the prison. Enter the bunker from the south (away from the screen) to find the General. Shoot the General and collect his head before returning victorious to HQ.